By: WalkingCar

This is the final version of Coagulation Gulch

Here are some of the change:
Weapons: You can now carry more clip
         Changed the weapons placement to fit the real Coagulation
         New warning symbol (to fit Halo 2)

Vehicles: Changed the spawn point to fit the real Coagulation
          1 of each type of vehicles (1 types of each warthog per team)
          Fixed the black Tank (i hope at least)
          Tank reticle to fit Halo 2
          Faster sheel for Tank

Powerups: Changed the placement to fit the real Coagulation
          Put back the Halo 2 shaders (they were missing from the last version)

General: Changed the scenery to look more like the real Coagulation (rocks near base with shotgun and sniper ammo, rocks field at the damaged wall, tree near cave)
         New lightmap (or radiosity)
         Vehicle celling (there were none in previous version)

The rest was left untouched (most of it)
The MC multipurpose bitmaps was modified so no relfection could be seen on the rubber parts (to look a little real)
Some new shaders on some weapons and that's about it.

Have fun on this Mod!

Note: The maps is protected
      The HUD bitmaps credit goes to ZMT Leet (they where posted on halomods)
      Every weapons has been rebalanced. For exemple, the battle rifle can now kill in 4 shot (headshot)